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TargetCoordOffset: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=three comma-separated signed integers
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.
==Note==
*What configuration This will increase or decrease the [[Range]] of [[TechnoTypes]] weapons that attack [[BuildingTypes]] that also have this tag.

Latest revision as of 22:06, 31 March 2025

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Flag: TargetCoordOffset
File(s): Rules(md).ini
Values: three comma-separated signed integers
Applicable to: BuildingTypes


Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.

Note