Spawns: Difference between revisions
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|values={{Values|string|[[AircraftTypes]]}} | |values={{Values|string|[[AircraftTypes]]}} | ||
|types={{catAllTypes}} | |types={{catAllTypes}} | ||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
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}} | }} | ||
Specifies the [[AircraftTypes|AircraftType]] this unit or building is able to spawn using a special weapon with {{f|Spawner|yes|link}}. | Specifies the [[AircraftTypes|AircraftType]] this unit or building is able to spawn using a special weapon with {{f|Spawner|yes|link}}. | ||
{{HorizontalBar|[[Image:Cc_documentinfo.png|24px]] Tiberian Sun/Firestorm: This flag is only available with [[Vinifera Engine Extension|Vinifera]]. For more information, check out the official [https://vinifera.readthedocs.io/en/latest/New-Features-and-Enhancements.html#spawners Vinifera documentation].}} | |||
===See also=== | ===See also=== | ||
Latest revision as of 09:40, 18 April 2025
On TechnoType
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| Flag: | Spawns |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: AircraftTypes) |
| Default: | none |
| Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Specifies the AircraftType this unit or building is able to spawn using a special weapon with Spawner=yes.
See also
On Animation Debris
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| Flag: | Spawns |
| File(s): | Art(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | none |
Specifies an animation spawned by this debris animation with Bouncer=yes upon impact with ground. Amount specified by SpawnCount=
On Voxel Debris
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| Flag: | Spawns |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: VoxelAnims) |
| Default: | none |
Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by SpawnCount=
Only VoxelAnimType with IsMeteor=yes and MinZVel<0 can be generated.
- VoxelAnimType with IsMeteor=no cannot be generated.
- VoxelAnimType with MinZVel>0 may even trigger EIP#eip_007564BD.
On ParticleSystems
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| Flag: | Spawns |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | ParticleSystems |
Can be set to 'yes' or 'no' , and tells whether or not this ParticleSystem can spawn particles by itself.





