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Spawns: Difference between revisions

From ModEnc²
en>Starkku
, fixed an error regarding use of this on VoxelAnims (it takes VoxelAnims as values, not Particles).
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===On VehicleTypes and BuildingTypes===
==On TechnoType==
{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
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|default=none
|default=none
|values={{Values|string|[[AircraftTypes]]}}
|values={{Values|string|[[AircraftTypes]]}}
|types={{catAllTypes}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
Line 13: Line 13:
|ares=yes
|ares=yes
}}
}}
Specifies the [[AircraftTypes|AircraftType]] this unit or building is able to spawn using a special weapon with {{f|Spawner|yes|link}}.


Specifies the [[AircraftTypes|AircraftType]] this unit or building is able to spawn using a special weapon with <tt>[[Spawner]]=yes</tt>. Defaults to 'none'.
{{HorizontalBar|[[Image:Cc_documentinfo.png‎|24px]] Tiberian Sun/Firestorm: This flag is only available with [[Vinifera Engine Extension|Vinifera]]. For more information, check out the official [https://vinifera.readthedocs.io/en/latest/New-Features-and-Enhancements.html#spawners Vinifera documentation].}}


==See also==
===See also===
*{{f|Spawner|link}}
*{{f|Spawner|link}}
*{{f|SpawnsNumber|link}}
*{{f|SpawnsNumber|link}}
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*{{f|SpawnReloadRate|link}}
*{{f|SpawnReloadRate|link}}


===On Animation Debris===
==On Animation Debris==
{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
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|ares=yes
|ares=yes
}}
}}
Specifies an animation spawned by this debris animation with <tt>[[Bouncer]]=yes</tt> upon impact with ground. Amount specified by {{f|SpawnCount||link}}


Specifies an animation spawned by this debris animation with <tt>[[Bouncer]]=yes</tt> upon impact with ground. Amount specified by {{f|SpawnCount|link}}=. Defaults to 'none'.
==On Voxel Debris==
 
===On Voxel Debris===
{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
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|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
Line 53: Line 53:
|ares=yes
|ares=yes
}}
}}
Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by {{f|SpawnCount||link}}


Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by {{f|SpawnCount|link}}=. Defaults to 'none'.
Only [[VoxelAnims|VoxelAnimType]] with {{f|IsMeteor|yes|link}} and [[MinZVel]]<0 can be generated.
*VoxelAnimType with {{f|IsMeteor|no|link}} cannot be generated.
*VoxelAnimType with {{f|MinZVel|link}}>0 may even trigger [[EIP#eip_007564BD]].
([[MaxZVel]]


===On ParticleSystems===
==On ParticleSystems==
{{flag
{{flag
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
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|ares=yes
|ares=yes
}}
}}
Can be set to 'yes' or 'no', and tells whether or not this [[ParticleSystems|ParticleSystem]] can spawn particles by itself. Defaults to 'no'.
Can be set to ''' 'yes' ''' or ''' 'no' ''', and tells whether or not this [[ParticleSystems|ParticleSystem]] can spawn particles by itself.


==See also==
===See also===
*{{f|SpawnFrames|link}}
*{{f|SpawnFrames|link}}
*{{f|SpawnRadius|link}}
*{{f|SpawnRadius|link}}
*{{f|SpawnCutoff|link}}
*{{f|SpawnCutoff|link}}
*{{f|SpawnTranslucencyCutoff|link}}
*{{f|SpawnTranslucencyCutoff|link}}

Latest revision as of 09:40, 18 April 2025

On TechnoType

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: AircraftTypes)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the AircraftType this unit or building is able to spawn using a special weapon with Spawner=yes.

Tiberian Sun/Firestorm: This flag is only available with Vinifera. For more information, check out the official Vinifera documentation.

See also

On Animation Debris

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none


Specifies an animation spawned by this debris animation with Bouncer=yes upon impact with ground. Amount specified by SpawnCount=

On Voxel Debris

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: VoxelAnims)
Default: none


Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by SpawnCount=

Only VoxelAnimType with IsMeteor=yes and MinZVel<0 can be generated.

(MaxZVel

On ParticleSystems

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ParticleSystems


Can be set to 'yes' or 'no' , and tells whether or not this ParticleSystem can spawn particles by itself.

See also