Shroud: Difference between revisions
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A setting which determines whether or not the map is shrouded at the start of the game. This should always be set to 'yes' otherwise all players get to see the whole map at the start of the game without owning a [[Radar]]. | |||
For more information about shroud growth logic, see: [[Fog_of_War|Fog of War]] | |||
=={{bugs}}== | |||
However, this is more akin to inverting the revealed and shrouded areas. For instance, a weapon with {{f|RevealOnFire|yes|link}} will fill the surrounding area with shroud each time it fires when {{f|Shroud|no}}. | |||
<br><br> | |||
{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=yes | |||
|types={{Categ|Powerups}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
A Crate bonus where the entire map is shrouded for the player, except for those areas within the [[Sight]] radius of their units and buildings. | |||
=={{bugs}}== | |||
Opening a [[Crate]] with such a bonus will shroud the map even for players with a Spy Satellite ({{f|SpySat|yes|link}}) building. | |||
Latest revision as of 17:51, 2 July 2025
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| Flag: | Shroud |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | MultiplayerDialogSettings |
A setting which determines whether or not the map is shrouded at the start of the game. This should always be set to 'yes' otherwise all players get to see the whole map at the start of the game without owning a Radar.
For more information about shroud growth logic, see: Fog of War
Bugs/Side-Effects/Unexpected Limitations
However, this is more akin to inverting the revealed and shrouded areas. For instance, a weapon with RevealOnFire=yes will fill the surrounding area with shroud each time it fires when Shroud=no.
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| Flag: | Shroud |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | Powerups |
A Crate bonus where the entire map is shrouded for the player, except for those areas within the Sight radius of their units and buildings.
Bugs/Side-Effects/Unexpected Limitations
Opening a Crate with such a bonus will shroud the map even for players with a Spy Satellite (SpySat=yes) building.





