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Rotates: Difference between revisions

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Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
[[File:Projectilerotation.png]]
[[File:Projectilerotation.png]]
==Nots==
for [[Red Alert]] This tag is used with [[Projectile]] instead.

Latest revision as of 22:03, 31 March 2025

Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so

Nots

for Red Alert This tag is used with Projectile instead.