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ResourceGatherer: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|VehicleTypes}}
|yr=yes
}}
Can be set to 'yes' or 'no' and is used for the AI to handle the Slave Miner, as it has to understand what collects and stores Ore. This was neccesitated to get the game to handle 2 totally different classes of resource gathering objects.<br />
Can be set to 'yes' or 'no' and is used for the AI to handle the Slave Miner, as it has to understand what collects and stores Ore. This was neccesitated to get the game to handle 2 totally different classes of resource gathering objects.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)

Latest revision as of 22:03, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ResourceGatherer
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes


Can be set to 'yes' or 'no' and is used for the AI to handle the Slave Miner, as it has to understand what collects and stores Ore. This was neccesitated to get the game to handle 2 totally different classes of resource gathering objects.
(Yuri's Revenge Only)