RailgunDamageRadius: Difference between revisions
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{{ | {{Flag | ||
Specifies the radius of effect | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|Integer}} | |||
|default=? | |||
|types={{Categ|CombatDamage}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the radius of effect, that [[AmbientDamage]] is applied to when weapons with [[IsRailgun]] set are fired. | |||
It is the length along the ray from the target point to the firing position where [[AmbientDamage]] takes effect. | |||
For example, | |||
*if it is set to 1 , you can only damage the cell where the target unit is located. | |||
*If it is set to 32, you can reliably damage the target position and the position one cell closer to the firing position compared to the target. | |||
==Note== | |||
It's worth noting that this flag is [[:Category:Unlisted Flags|undocumented and unlisted]] in unmodified {{ini|rules|link}}. | |||
[[Category:Unlisted Flags]] | |||
Latest revision as of 22:03, 31 March 2025
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| Flag: | RailgunDamageRadius |
| File(s): | Rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | ? |
| Applicable to: | CombatDamage |
Specifies the radius of effect, that AmbientDamage is applied to when weapons with IsRailgun set are fired.
It is the length along the ray from the target point to the firing position where AmbientDamage takes effect.
For example,
- if it is set to 1 , you can only damage the cell where the target unit is located.
- If it is set to 32, you can reliably damage the target position and the position one cell closer to the firing position compared to the target.
Note
It's worth noting that this flag is undocumented and unlisted in unmodified rules(md).ini.





