Jump to content

RadLightDelay: Difference between revisions

From ModEnc²
en>Nighthawk200
RP note added
m 5 revisions imported
 
(One intermediate revision by one other user not shown)
Line 9: Line 9:
|rp=yes
|rp=yes
}}
}}
Delay, in frames, between rad sites being redrawn. Should never be lesss than <tt>[[RadLevelDelay]]</tt>, because that would provide no visual benefit  and merely waste processor cycles.


Delay, in frames, between rad sites being redrawn. Should never be lesss than <tt>[[RadLevelDelay]]</tt>, because that would provide no visual benefit  and merely waste processor cycles.
==Note==
*Values ​​less than '''10''' will cause no noticeable change in the radiation. That is, the radiation will not show a gradual radiation effect. But the radiation will be spread throughout the area immediately.

Latest revision as of 22:03, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: RadLightDelay
File(s): Rules(md).ini
Values: unsigned integers
Default: no
Applicable to: Radiation, Weapons in RP 1.07 or greater


Delay, in frames, between rad sites being redrawn. Should never be lesss than RadLevelDelay, because that would provide no visual benefit and merely waste processor cycles.

Note

  • Values ​​less than 10 will cause no noticeable change in the radiation. That is, the radiation will not show a gradual radiation effect. But the radiation will be spread throughout the area immediately.