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ProneDamage: Difference between revisions

From ModEnc²
en>Crimsonum
Note about jumpjets, and removed some redundant stuff.
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Latest revision as of 22:01, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ProneDamage
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 100%
Applicable to: Warheads / General


This flag defines a multiplier to damage all infantry units receive from this warhead while prone. It is a direct multiplier to Damage applied before the Verses has been calculated.

This is a global setting (in [General]) in Red Alert, and a warhead property in Tiberian Sun to Yuri's Revenge.

Curiously, this flag is also used when calculating damage against jumpjet infantry with Fearless=yes while the infantry is in the air.