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PlayerAutoCrush: Difference between revisions

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{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Can be set to 'yes' or 'no' and determines if players units that have {{TTL|Crusher|yes}} set will automatically try to crush enemy units that have {{TTL|Crushable|yes}} set.
Can be set to 'yes' or 'no' and determines if players units that have {{f|Crusher|yes|link}} set will automatically try to crush enemy units that have {{f|Crushable|yes|link}} set.

Latest revision as of 22:00, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PlayerAutoCrush
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines if players units that have Crusher=yes set will automatically try to crush enemy units that have Crushable=yes set.