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If {{f|AltImage|link}} is set on this [[VehicleType]] then the vehicle will use a different image when it launches its spawns. Examples include the [[CNC:Dreadnought|Dreadnought]], [[CNC:Destroyer|Destroyer]], and [[CNC:V3|V3 Rocket Launcher]]. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image.  
If {{f|AltImage|link}} is set on this [[VehicleType]] then the vehicle will use a different image when it launches its spawns. Examples include the [[CNC:Dreadnought|Dreadnought]], [[CNC:Destroyer|Destroyer]], and [[CNC:V3|V3 Rocket Launcher]]. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image.  


The {{f|AltImage|link}} filename is derived from the normal {{f|Image|link}} by suffixing it with {{Tt|WO}} ("without"). For example, the Destroyer ({{Tt|DEST.vxl}}) has an alternate image of {{Tt|DESTWO.vxl}}.
The {{f|AltImage|link}} filename is derived from the normal {{f|Image|link}} by suffixing it with {{Tt|WO}} ("without"). For example, the {{ra2}} Destroyer DEST.vxl has an alternate image of DESTWO.vxl.


{{w}}This will cause an [[Internal Error#eip_6258CC3C|Internal Error]] if set on a vehicle that does not have the ability to spawn objects.
{{w}}This will cause an [[Internal Error#eip_6258CC3C|Internal Error]] if set on a vehicle that does not have the ability to spawn objects.


==Note==
=={{Bugs}}==
*In addition to the .WO extension of Voxel files, I have found other similar extensions of Voxel files:'''%sW APC'''<br>
[!] '''%s''' = Name of Voxel file<br>
<div><ul>
<li style="display: inline-block;">[[File:Isn't it real,you idiot(Noob)--ATHSE--.png|frame|Here's the evidence, remember that, you little dog [[ATHSE]] ]]</li>
</ul></div>
 
{{Bugs}}
Cannot be used with SHP vehicles.
Cannot be used with SHP vehicles.


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*This bug has been fixed in Phobos Build 39.
*This bug has been fixed in Phobos Build 39.
[[File:spawner-shadow.jpg|example]]
[[File:spawner-shadow.jpg]]


==See Also==
==See Also==

Latest revision as of 17:39, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: NoSpawnAlt
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: VehicleTypes


If AltImage is set on this VehicleType then the vehicle will use a different image when it launches its spawns. Examples include the Dreadnought, Destroyer, and V3 Rocket Launcher. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image.

The AltImage filename is derived from the normal Image by suffixing it with WO ("without"). For example, the Red Alert 2 Destroyer DEST.vxl has an alternate image of DESTWO.vxl.

This will cause an Internal Error if set on a vehicle that does not have the ability to spawn objects.

Bugs/Side-Effects/Unexpected Limitations

Cannot be used with SHP vehicles.

Units always show xxxxxWO.vxl when attacked by Temporal weapons.

  • This bug has been fixed in Ares 3.0.

The original unit's shadow is displayed even when the spawn has left and the NoSpawnAlt unit is active.

  • This bug has been fixed in Phobos Build 39.

See Also

AltImage

Spawns