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| {{Flag | | {{del}} |
| |name={{PAGENAME}}
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| |files={{categ|ini=rules}}
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| |types={{categ|Warheads}}
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| |values={{values|signed integers}}
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| |extver=<i>All versions</i>.
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| |ares=yes
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| |aresflag=yes
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| }}
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| Used in conjunction with MindControl=(bool) flag.
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| Eg.
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| <pre>
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| [Warheads]
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| MindControl=yes
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| MindControl.Permanent=yes
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| </pre>
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| {{Bugs}}
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| With my modifications, this resulted in<u><b><font style="color:red">Ra2</font></b></u>
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| Permanent mind-control
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| Even if there is no <b><u>MindControl.Permanent=yes</u></b>.
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| Sample video
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| https:// www.youtube.com/watch?v=KwTXZSwyw4M
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| '''From Manual:'''<br>
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| Permanent mind-control is handled in the same way as the Psychic Dominator effect – previously-mind-controlled units (even permanently) are re-mind-controlled, and the mind-controller does not have a limit on the number of units that it can permanently mind-control.
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| Unlike the Psychic Dominator, buildings are susceptible to permanent mind-control if the warhead can target them.
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Latest revision as of 06:13, 14 April 2025
This article/file was added to the deletion list!