LightningCellSpread: Difference between revisions
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{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{ | |files={{ini|rules}} | ||
|values={{Values|integer|11}} | |values={{Values|integer|11}} | ||
|default=0 | |default=0 | ||
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|yr=yes | |yr=yes | ||
}} | }} | ||
In the same way that weapons can affect cells around them, so does a Super Weapon with {{f|Type|WeatherStorm|link}}. | In the same way that weapons can affect cells around them, so does a Super Weapon with {{f|Type|WeatherStorm|link}}. The value specifies the radius of a (squarish) circle, and determines how far away the [[Damage]] from lightning bolt strikes can go. | ||
==See Also== | |||
[[CellSpread]] | |||
[[AreaFire]] | |||
Latest revision as of 23:29, 20 April 2025
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| Flag: | LightningCellSpread |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. (Limited to: 11) |
| Default: | 0 |
| Applicable to: | General |
In the same way that weapons can affect cells around them, so does a Super Weapon with Type=WeatherStorm. The value specifies the radius of a (squarish) circle, and determines how far away the Damage from lightning bolt strikes can go.





