LightGreenTint: Difference between revisions
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Latest revision as of 21:56, 31 March 2025
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| Flag: | LightGreenTint |
| File(s): | rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Default: | 1.0 |
| Applicable to: | BuildingTypes |
Specifies the amount of green light emitted by this BuildingType if it emits light (i.e. its LightIntensity is greater than the default value of 0). Negative values reduce green light in the affected area.
Note
- Invisible=yes,InvisibleInGame=yes,CloakGenerator=yes will not block the glow generated.





