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|name=Arcing | |name=Arcing | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values= | |values={{Values|bool}} | ||
|default=no | |default=no | ||
|types={{Categ|Projectile|Projectiles}} | |types={{Categ|Projectile|Projectiles}} | ||
| Line 17: | Line 17: | ||
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | ||
*Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time. | *Please note that! In fact, there is a slight deviation(32 leptons) in the drawing position of the explosion animation of such weapons every time. | ||
Latest revision as of 21:52, 31 March 2025
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| Flag: | Arcing |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Projectiles |
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow.
- Please note that! In fact, there is a slight deviation(32 leptons) in the drawing position of the explosion animation of such weapons every time.





