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KeepAlive: Difference between revisions

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en>Testid123
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=? |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether an object of this t..."
 
Rain-Islet (talk | contribs)
m Replaced content with "{{del}}"
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{{Flag
{{del}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=?
|types={{categ|TechnoTypes}}
|ares=yes
|aresflag=yes
}}
Whether an object of this type will keep the owning player alive, independent of {{f|DontScore||link}} and {{f|Insignificant||Link}}.<br>
Defaults to yes for {{f|Insignificant|no|Link}} and {{f|DontScore|no|Link}} buildings, to no otherwise <b>(including all units, infantry and aircraft)</b>.
==Note==
No matter this setting, VehicleTypes contained in the {{f|BaseUnit||link}} list will always keep the player alive during Short Games. This might change in the future.

Latest revision as of 06:13, 14 April 2025

This article/file was added to the deletion list!