Jump to content

EligibleForDelayKill: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 1 revision imported
 
(No difference)

Latest revision as of 21:41, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: EligibleForDelayKill
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines if this BuildingType will explode after a timed delay rather than instantly if hit by a weapon with CausesDelayKill=yes set. Is used for explosion effects from objects like oil drums which will also cause collateral damage when they explode.