ElevationIncrement: Difference between revisions
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{{ | {{Flag | ||
|name=ElevationIncrement | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Unsigned integers | |||
|default=1? | |||
|types={{Categ|ElevationModel}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>. | |||
Latest revision as of 21:41, 31 March 2025
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| Flag: | ElevationIncrement |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers |
| Default: | 1? |
| Applicable to: | ElevationModel |
For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].





