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ElevationIncrement: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Number of levels between source and target for a range bonus to take effect. Used by projectiles which have SubjectToElevation=yes set.
|name=ElevationIncrement
|files={{Categ|Rules(md).ini}}
|values=Unsigned integers
|default=1?
|types={{Categ|ElevationModel}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>.

Latest revision as of 21:41, 31 March 2025

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Flag: ElevationIncrement
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].