DominatorDamage: Difference between revisions
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=integers | |values=integers | ||
|default=1000 | |default=1000 | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |yr=yes | ||
|rp=yes | |||
}} | }} | ||
When a Super Weapon with <tt>[[Type]]=PsychicDominator</tt> is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in <tt>[[DominatorWarhead]]</tt>. | When a Super Weapon with <tt>[[Type]]=PsychicDominator</tt> is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in <tt>[[DominatorWarhead]]</tt>. | ||
Latest revision as of 21:40, 31 March 2025
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| Flag: | DominatorDamage |
| File(s): | Rules(md).ini |
| Values: | integers |
| Default: | 1000 |
| Applicable to: | General |
When a Super Weapon with Type=PsychicDominator is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in DominatorWarhead.





