DefensesCostBonus: Difference between revisions
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If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). | If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). | ||
==See Also== | |||
[[InfantryCostBonus]] | |||
[[UnitsCostBonus]] | |||
[[AircraftCostBonus]] | |||
[[BuildingsCostBonus]] | |||
Latest revision as of 21:40, 31 March 2025
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| Flag: | DefensesCostBonus |
| File(s): | rules(md).ini |
| Values: | positive decimals |
| Default: | 1.0 |
| Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).





