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DecloakSound: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=CloakSound |types={{categ|AudioVisual}} |ares=yes |aresflag=yes }} The sound played when a unit or building decloaks. {{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=DecloakSound |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The sound played when this object decloaks or emerges."
 
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Latest revision as of 21:40, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DecloakSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: CloakSound
Applicable to: AudioVisual

This flag is part of Ares. Do not use it without Ares installed.



The sound played when a unit or building decloaks.

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DecloakSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: DecloakSound
Applicable to: TechnoTypes

This flag is part of Ares. Do not use it without Ares installed.



The sound played when this object decloaks or emerges.