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DamageSound: Difference between revisions

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|values=Strings (names of [[Sound]]s)
|values=Strings (names of [[Sound]]s)
|default=none
|default=none
|types={{categ|TechnoTypes}}
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
}}
}}
Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.
Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.
==Note==
*Audio from this tag will not work. If [[TechnoTypes]] is Attack by a weapon with tags {{f|Temporal|yes|link}} on the warhead.

Latest revision as of 21:40, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DamageSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.

Note