Crewed: Difference between revisions
Appearance
en>DCoder Rewrite |
m 7 revisions imported |
||
| (5 intermediate revisions by 5 users not shown) | |||
| Line 3: | Line 3: | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
|default=no | |default=no | ||
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | |types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
| | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Specifies whether this object is occupied by infantry which can [[Crew System|escape]] when it is destroyed. | Specifies whether this object is occupied by infantry which can [[Crew System|escape]] when it is destroyed. If the object is destroyed by its own weapon with {{f|Suicide|yes|link}} no survivors will be left.<br>If [[BuildingTypes]] is sold by a neutral Side This tag will be ignored. | ||
Latest revision as of 21:39, 31 March 2025
|
|
|
|
|
|
| Flag: | Crewed |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | VehicleTypes, AircraftTypes, BuildingTypes |
Specifies whether this object is occupied by infantry which can escape when it is destroyed. If the object is destroyed by its own weapon with Suicide=yes no survivors will be left.
If BuildingTypes is sold by a neutral Side This tag will be ignored.





