CreditTicks: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values= {{values|stringlist|Sounds}} | |||
|default=none,none | |||
|types={{categ|AudioVisual}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file. | This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file. | ||
Latest revision as of 21:39, 31 March 2025
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| Flag: | CreditTicks |
| File(s): | Rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Sounds) |
| Default: | none,none |
| Applicable to: | AudioVisual |
This lists the sounds to make when the value of the players credits being held is changed. The first is the sound made when credits increase and the second is the sound made when credits decrease. Can be any sounds as defined in the SOUND.INI file.





