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CanBeHidden: Difference between revisions

From ModEnc²
en>Nighthawk200
Well, this place is slowly getting coated with dust. Time to do something.
 
m 2 revisions imported
 
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|types={{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
|types={{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
|values={{values|booleans}}
|values={{values|booleans}}
|default=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|rp=yes
|xgamer=yes
<!---|xgamer=yes--->
}}
}}
Specifies whether or not this building can be hidden by other taller buildings in front of it. Can be set to true or false.
Specifies whether or not this building can be hidden by other taller buildings in front of it. Can be set to true or false.<br>
If set to ''' 'no' ''' the effect will be as follows: animations in [[Behind]] will not play over {{Categ|InfantryTypes}}, {{Categ| VehicleTypes}},{{Categ|AircraftTypes}},{{Categ|BuildingTypes}} when obscured by large objects<br>
<div><ul>
<li style="display: inline-block;">[[File:CanBeHidden=no.png|frame|CanBeHidden=no]]</li>
</ul></div>

Latest revision as of 21:38, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: CanBeHidden
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes


Specifies whether or not this building can be hidden by other taller buildings in front of it. Can be set to true or false.
If set to 'no' the effect will be as follows: animations in Behind will not play over InfantryTypes, VehicleTypes,AircraftTypes,BuildingTypes when obscured by large objects