CanBeDriven: Difference between revisions
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en>Testid123 Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|TechnoTypes}} |values={{Values|bool}} |default=yes |ares=yes |aresflag=yes }} Whether this unit can be recl..." |
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|files={{categ|ini=rules}} | |files={{categ|ini=rules}} | ||
|types={{categ|TechnoTypes}} | |types={{categ|TechnoTypes}},{{categ|Houses}} | ||
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Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured. | Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured. | ||
==Houses== | |||
Whether units owned by this country can be captured by <b>CanDrive=yes</b> infantry. This can be used to place units owned by neutral countries on the map without them being capturable. Defaults to [[MultiplayPassive]]. | |||
Latest revision as of 21:38, 31 March 2025
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| Flag: | CanBeDriven |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | TechnoTypes,Houses |
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Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured.
Houses
Whether units owned by this country can be captured by CanDrive=yes infantry. This can be used to place units owned by neutral countries on the map without them being capturable. Defaults to MultiplayPassive.





