Cameo: Difference between revisions
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en>DCoder Rolling back latest edits, Cameo is an artmd flag in the first place, not rulesmd...) |
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{{ | {{f|Cameo|link}} defines the "sidebar image" for this [[ObjectTypes|ObjectType]] . If your cameo is in a file called {{Tt|monkicon.shp}}, you would write | ||
Cameo=monkicon | Cameo=monkicon | ||
or | or | ||
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This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. {{Tt|xxicon.shp}} is the game's image to be used when the cameo file cannot be found or is not defined. | This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. {{Tt|xxicon.shp}} is the game's image to be used when the cameo file cannot be found or is not defined. | ||
For reference: TS cameos are 64x48, RA2 and YR cameos 60x48. | |||
It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble. | |||
== See Also == | == See Also == | ||
*[[Adding A Cameo]] | *[[Adding A Cameo]] | ||
*[[AltCameo]] | *[[AltCameo]] | ||
*[[Cameo Charging Indicator]] | *[[Cameo Charging Indicator]] | ||
Latest revision as of 21:38, 31 March 2025
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| Flag: | Cameo |
| File(s): | Art(md).ini |
| Values: | Strings: Normal text. (Limited to: filenames) |
| Default: | XXICON |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Cameo defines the "sidebar image" for this ObjectType . If your cameo is in a file called monkicon.shp, you would write
Cameo=monkicon
or
Cameo=MONKICON
This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. xxicon.shp is the game's image to be used when the cameo file cannot be found or is not defined.
For reference: TS cameos are 64x48, RA2 and YR cameos 60x48. It is unknown what side-effects result from making a smaller and/or larger cameo, though RA2 seems capable of handling 64x48 TS cameos and 64x64 cameos without trouble.





