Jump to content

Bases: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 4 revisions imported
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Essentially this determines whether or not players get an MCV at the start of the game, thus decides whether or not bases can be built in the game. Although this is parsed and valid, it is de-supported in Red Alert 2, probably because of the dependency of the MCV in some multiplayer game modes.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|MultiplayerDefaults}}, {{Categ|MultiplayerDialogSettings}}
|values={{values|boolean}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Determines if bases are enabled by default in multiplayer. This option determines if players get MCVs at the start of the game, thus deciding if bases can be built during the game. In {{ra2}} and {{yr}}, support for this option has been deprecated, although the flag is still parsed and valid.

Latest revision as of 21:37, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Bases
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: MultiplayerDefaults, MultiplayerDialogSettings


Determines if bases are enabled by default in multiplayer. This option determines if players get MCVs at the start of the game, thus deciding if bases can be built during the game. In Red Alert 2 and Yuri's Revenge, support for this option has been deprecated, although the flag is still parsed and valid.