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{{DeeZireInclusion}}<br />
{{Flag
Overall ambient light value on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.
|name={{PAGENAME}}
|files={{Categ|Maps}}
|values={{values|float}}
|default=1.0
|types={{Categ|Lighting}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the map's ambient lighting level. Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects.
 
Can be adjusted during the game through [[Actions_(maps)|trigger actions #71 to #73]].
 
== See Also ==
* [[Ground]]
* [[Red]]
* [[Green]]
* [[Blue]]
* [[Level]]
* [[IonAmbient]]

Latest revision as of 21:35, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Ambient
File(s): Maps
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: Lighting


Specifies the map's ambient lighting level. Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects.

Can be adjusted during the game through trigger actions #71 to #73.

See Also