AirstrikeTeam: Difference between revisions
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en>Nighthawk200 New page: {{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} |values={{values|unsigned inte... |
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This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{ | This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in by a weapon whose warhead has {{f|Airstrike|yes}}. The [[AircraftTypes]] themselves are defined using the {{f|AirstrikeTeamType|link|link}} flag. | ||
==See also== | ==See also== | ||
* {{ | * {{f|EliteAirstrikeTeam|link}} | ||
* {{ | * {{f|AirstrikeTeamType|link}} | ||
* {{ | * {{f|EliteAirstrikeTeamType|link}} | ||
* {{ | * {{f|AirstrikeRechargeTime|link}} | ||
* {{ | * {{f|EliteAirstrikeRechargeTime|link}} | ||
* {{f|Airstrike|link}} | |||
Latest revision as of 21:35, 31 March 2025
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| Flag: | AirstrikeTeam |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes |
This flag is used as part of the Boris Airstrike Logic. It controls the number of AircraftTypes called in by a weapon whose warhead has Airstrike=yes. The AircraftTypes themselves are defined using the AirstrikeTeamType=link flag.





