AirstrikeAttackVoice: Difference between revisions
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Specifies any valid sound to play when a weapon with a warhead that has {{ | Specifies any valid sound to play when a weapon with a warhead that has {{f|Airstrike|yes|link}} attached to it is fired. | ||
== Limitations == | == Limitations == | ||
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned. | Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned. | ||
Latest revision as of 21:35, 31 March 2025
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| Flag: | AirstrikeAttackVoice |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Sound Entries) |
| Default: | <none> |
| Applicable to: | AudioVisual (YR) |
Specifies any valid sound to play when a weapon with a warhead that has Airstrike=yes attached to it is fired.
Limitations
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.





