AirstrikeAttackVoice: Difference between revisions
Appearance
en>Renegade |
m 7 revisions imported |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|string|Sound Entries}} | |||
|default=<none> | |||
|types={{Categ|AudioVisual}} (YR) | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Specifies any valid sound to play when a weapon with a warhead that has {{f|Airstrike|yes|link}} attached to it is fired. | |||
== Limitations == | |||
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned. | |||
Latest revision as of 21:35, 31 March 2025
|
|
|
|
|
|
| Flag: | AirstrikeAttackVoice |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Sound Entries) |
| Default: | <none> |
| Applicable to: | AudioVisual (YR) |
Specifies any valid sound to play when a weapon with a warhead that has Airstrike=yes attached to it is fired.
Limitations
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.





