Jump to content

Airstrike: Difference between revisions

From ModEnc²
en>Vinifera7
m Reverted edits by Gordon-creAtive (Talk) to last revision by Nighthawk200
m 5 revisions imported
 
(One intermediate revision by one other user not shown)
Line 4: Line 4:
|types={{Categ|Warheads}}
|types={{Categ|Warheads}}
|values={{values|Booleans}}
|values={{values|Booleans}}
|default=no
|yr=yes
|yr=yes
|rp=yes
|rp=yes
}}This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.
}}
{{W}}This effect occurs only when have {{f|AirstrikeTeam|x|link}},{{f|EliteAirstrikeTeam|x|link}},{{f|AirstrikeTeamType|AircraftTypes|link}},{{f|EliteAirstrikeTeamType|AircraftTypes|link}} only.<br>
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.<br>
==Note==
1.It is hardcoded to be used with [[BuildingTypes]] only.<br>2.Does no damage to [[BuildingTypes]].<br>

Latest revision as of 21:35, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Airstrike
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This effect occurs only when have AirstrikeTeam=x,EliteAirstrikeTeam=x,AirstrikeTeamType=AircraftTypes,EliteAirstrikeTeamType=AircraftTypes only.
This gives the attached weapon the Airstrike cursor (used by Boris against structures). It also causes the target to glow with the appropriate colour for designated airstrike targets.

Note

1.It is hardcoded to be used with BuildingTypes only.
2.Does no damage to BuildingTypes.