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Theaters: Difference between revisions

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Generic is NOT used at all. Tests have confirmed it
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The map Theatres assign the tileset that the map uses in game. Various tilesets are available depending on the game you are creating maps for. In [[TS]] and [[RA2]] the tile sets are comprised of various [[TMP]] files with a theatre specific extension so the same/equivalent tileset can exist in different theatres. These tilesets are made available to the game by the theatre [[INI]] files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by [[subterranean]] units. Some of the theatres' tilesets are expanded in the [[Terrain Expansion]].
The map theaters assign the tileset that the maps uses in game. Various tilesets are available depending on the game you are creating maps for. In [[TS]] and [[RA2]] the tile sets are comprised of various [[TMP]] files with a theater specific extension so the same/equivalent tileset can exist in different theaters. These tilesets are made available to the game by the theater [[INI]] files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by [[subterranean]] units. Some of the theaters' tilesets are expanded in the [[Terrain Expansion]].


==Available Theatres==
==Available Theaters==


The theatres available depend on the game and expansion pack you are using. The exact theatres that are available are [[Hardcoded]] and so you cannot directly create new theatres but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theatres are called if the {{f|NewTheater|yes|link}} flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.
The theaters available depend on the game and expansion pack you are using. The exact theaters that are available are [[Hardcoded]] and so you cannot directly create new theaters but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theaters are called if the {{f|NewTheater|yes|link}} flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.


{| class="table_descrowdesccol" style="text-align: center;" border=1
{| class="table_descrowdesccol" style="text-align: center;" border=1
|+ '''Valid theatres'''
|+ '''Valid theaters'''
! rowspan=2 | Theatre
! rowspan=2 | Theater
! colspan=3 | Works in
! colspan=3 | Works in
! rowspan=2 | {{f|NewTheater|link}}<br />character
! rowspan=2 | {{f|NewTheater|link}}<br />character
Line 21: Line 21:
! style="text-align: left;" | Generic
! style="text-align: left;" | Generic
| {{Q}}
| {{Q}}
| {{N}}
| {{Y}}
| {{N}}
| {{Y}}
| {{Tt|G}}
| {{Tt|G}}
| -
| -
| -
| -
| style="text-align: left;" | -
| style="text-align: left;" |
* GENERMD.MIX
* GENERIC.MIX
* ISOGEN.MIX
* ISOGENMD.MIX
|-
|-
! style="text-align: left;" | Temperate
! style="text-align: left;" | Temperate

Latest revision as of 21:25, 31 March 2025

The map theaters assign the tileset that the maps uses in game. Various tilesets are available depending on the game you are creating maps for. In TS and RA2 the tile sets are comprised of various TMP files with a theater specific extension so the same/equivalent tileset can exist in different theaters. These tilesets are made available to the game by the theater INI files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by subterranean units. Some of the theaters' tilesets are expanded in the Terrain Expansion.

Available Theaters

The theaters available depend on the game and expansion pack you are using. The exact theaters that are available are Hardcoded and so you cannot directly create new theaters but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theaters are called if the NewTheater=yes flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.

Valid theaters
Theater Works in NewTheater
character
Tile Filetypes MIX files used (for YR)
TS RA2 YR Normal Marble madness
Generic G - -
  • GENERMD.MIX
  • GENERIC.MIX
  • ISOGEN.MIX
  • ISOGENMD.MIX
Temperate T TEM MMT
  • TEMPERATMD.MIX
  • TEM.MIX
  • ISOTEMP.MIX
  • ISOTEMMD.MIX
Snow (arctic) A SNO MMS
  • SNOWMD.MIX
  • SNO.MIX
  • ISOSNOW.MIX
  • ISOSNOMD.MIX
Urban U URB MMU
  • URBANMD.MIX
  • URB.MIX
  • ISOURB.MIX
  • ISOURBMD.MIX
Desert D DES MMD
  • DESERTMD.MIX
  • DES.MIX
  • ISODES.MIX
  • ISODESMD.MIX
NewUrban N UBN MMT
  • URBANNMD.MIX
  • UBN.MIX
  • ISOUBN.MIX
  • ISOUBNMD.MIX
Lunar L LUN MML
  • LUNARMD.MIX
  • LUN.MIX
  • ISOLUN.MIX
  • ISOLUNMD.MIX