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*[[IsWebImmune]] - Prevents infantry from being webbed | *[[IsWebImmune]] - Prevents infantry from being webbed | ||
{{Bugs}} | =={{Bugs}}== | ||
If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both {{f|Fearless|yes|link}} and a healing weapon (one that deals positive [[damage]]). | If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both {{f|Fearless|yes|link}} and a healing weapon (one that deals positive [[damage]]). | ||
Latest revision as of 18:05, 2 July 2025
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| Flag: | Webby |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Warheads |
Specifies if this warhead will capture infantry into sticky webs. Infantry caught within the radius of the warhead cannot move for the duration of the effect.
See Also
- WebDuration - How long the web lasts
- WebDurationVariation - Random variance to the duration
- WebRadius - Specifies the area of effect
- IsWebImmune - Prevents infantry from being webbed
Bugs/Side-Effects/Unexpected Limitations
If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both Fearless=yes and a healing weapon (one that deals positive damage).





