Jump to content

TrailerAnim: Difference between revisions

From ModEnc²
en>Crimsonum
Un-Deezire'd
Rain-Islet (talk | contribs)
m [bot] Batch update {{Bugs}} templates.
 
(3 intermediate revisions by 3 users not shown)
Line 7: Line 7:
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|ares=yes
}}
}}
Specifies the [[Animation]] to play as a trailer behind the parent animation. The parent object can be any [[SHP]] or [[VoxelAnims|voxel]][[#bugs|{{sup|1}}]] animation aside from [[projectiles]], which use the flag {{f|Trailer|link}} instead.


Specifies the [[Animation]] to play as a trailer behind the parent animation. The parent object can be any [[SHP]] or [[VoxelAnims|voxel]][[#bugs|{{sup|1}}]] animation aside from [[projectiles]], which use the flag {{f|Trailer|link}} instead.
{{Automatictypelist|Animations|Animations}}


{{Bugs}}
=={{Bugs}}==
{{sup|1}} Although TrailerAnim works on [[VoxelAnims]], the trailer's velocity is bugged, causing it to fly in a much higher arc than the parent object.
{{sup|1}} Although TrailerAnim works on [[VoxelAnims]], the trailer's velocity is bugged, causing it to fly in a much higher arc than the parent object.



Latest revision as of 17:59, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: TrailerAnim
File(s): art(md).ini
Values: Strings: Normal text. (Limited to: Animation IDs)
Default: none
Applicable to: Animations, VoxelAnims1


Specifies the Animation to play as a trailer behind the parent animation. The parent object can be any SHP or voxel1 animation aside from projectiles, which use the flag Trailer instead.


Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.

Bugs/Side-Effects/Unexpected Limitations

1 Although TrailerAnim works on VoxelAnims, the trailer's velocity is bugged, causing it to fly in a much higher arc than the parent object.

See also