Jump to content

SpawnsParticle: Difference between revisions

From ModEnc²
en>EvilRenegade
m Replacing Template:TTL with Template:F.
Rain-Islet (talk | contribs)
m [bot] Batch update {{Bugs}} templates.
 
(3 intermediate revisions by 2 users not shown)
Line 8: Line 8:
}}
}}


This flag specifies which [[Particles|Particle]] to spawn when done playing this animation. The default value is supposed to be "none", but there's a quirk in the [[InfDeath#.238|InfDeath #8]] handling code which requires the animation used for that death to have this flag set to a valid particle.
This flag specifies which [[Particles|Particle]] to spawn when done playing this animation. The default value is supposed to be "none", but there's a quirk in the [[InfDeath#.238|InfDeath #8]] handling code which requires the animation used for that death to have this flag set to a valid particle.<br>
For all cases except the aforementioned InfDeath 8, {{f|NumParticles|link}} can be used to specified the amount of these particles to spawn.<br>
<!---<font style="color:red">Even though the SHP fortification animation is the same type of animation as other animations, But this flag cannot be used on turrets!</font> 🥱--->


For all cases except the aforementioned InfDeath 8, {{f|NumParticles|link}} can be used to specified the amount of these particles to spawn.
=={{Bugs}}==
 
{{Bugs}}
See [[InfDeath#.238|InfDeath #8]].
See [[InfDeath#.238|InfDeath #8]].

Latest revision as of 17:52, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SpawnsParticle
File(s): art(md).ini
Values: Strings: Normal text. (Limited to: Particles)
Default: None ( see below)
Applicable to: Animations


This flag specifies which Particle to spawn when done playing this animation. The default value is supposed to be "none", but there's a quirk in the InfDeath #8 handling code which requires the animation used for that death to have this flag set to a valid particle.
For all cases except the aforementioned InfDeath 8, NumParticles can be used to specified the amount of these particles to spawn.

Bugs/Side-Effects/Unexpected Limitations

See InfDeath #8.