Jump to content

ProduceCashStartup: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
Rain-Islet (talk | contribs)
m [bot] Batch update {{Bugs}} templates.
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Specifies the amount of credits that are allocated to the owner of this BuildingType when they first obtain ownership of it.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{values|integers}}
|default=0
|types={{categ|BuildingTypes}}
|ra2=yes
|yr=yes
}}
Specifies the amount of credits given to the player who captures this building from a neutral owner. This is part of the oil derrick tech structure logic.<br>
The credits are granted each time a building is captured from a {{f|MultiplayPassive|yes|link}} house, not only the first time. The credits are transferred even if the new owner's power level is low and the building is {{f|Powered|yes|link}}.<br>
Negative values to take credits from the capturing player are not supported in Vanilla RA2 or <del>YR</del>. However Ares.dll adds its support since 0.9.
==Note==
*For <b>YR</b> negative values ​​are supported and can be used.<br>[[File:ProduceCashStartup=-1000 (On YR).gif]]
=={{bugs}}==
See {{f|ProduceCashDelay|link}}.
== See also ==
* [[ProduceCashAmount]]
* [[ProduceCashDelay]]

Latest revision as of 17:44, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ProduceCashStartup
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


Specifies the amount of credits given to the player who captures this building from a neutral owner. This is part of the oil derrick tech structure logic.
The credits are granted each time a building is captured from a MultiplayPassive=yes house, not only the first time. The credits are transferred even if the new owner's power level is low and the building is Powered=yes.
Negative values to take credits from the capturing player are not supported in Vanilla RA2 or YR. However Ares.dll adds its support since 0.9.

Note

Bugs/Side-Effects/Unexpected Limitations

See ProduceCashDelay.

See also