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m [bot] Batch update {{Bugs}} templates.
 
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*Works at every level [[Layer]].
*Works at every level [[Layer]].
*Work with SHP vehicles in a funny way SHP vehicles will not receive solid color effects+[[WalkRate]]+[[IdleRate]] still works normally.<br>[[File:SHP vehicles use PoweredUnit=yes.gif]]
*Work with SHP vehicles in a funny way SHP vehicles will not receive solid color effects+[[WalkRate]]+[[IdleRate]] still works normally.<br>[[File:SHP vehicles use PoweredUnit=yes.gif]]
{{Bugs}}
=={{Bugs}}==
*[[TechnoTypes]] with {{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}} or {{f|Locomotor|{4A582746-9839-11d1-B709-00A024DDAFD1}|link}} or {{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}} <b>(Only when floating)</b> will not be affected by this tag.
*[[TechnoTypes]] with {{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}} or {{f|Locomotor|{4A582746-9839-11d1-B709-00A024DDAFD1}|link}} or {{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}} <b>(Only when floating)</b> will not be affected by this tag.

Latest revision as of 17:43, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PoweredUnit
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes


Can be set to 'yes' or 'no' and determines whether or not this unit requires the presence of a BuildingTypes to operate. The corresponding BuildingTypes must have the PowersUnit= statement present and specify this unit. Only works on VehicleTypes.

(Yuri's Revenge Only)

Note

Bugs/Side-Effects/Unexpected Limitations