AltPalette: Difference between revisions
Appearance
en>Marshall m fixed category |
Rain-Islet (talk | contribs) m [bot] Batch update {{Bugs}} templates. |
||
| (8 intermediate revisions by 5 users not shown) | |||
| Line 12: | Line 12: | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
If {{f|AltPalette|yes|link}} is set on an animation then that animation will use the unit palette instead of the animation palette. However, remappable colours are ignored - they will not be remapped. | |||
==Note== | |||
*Images in the [[ Particles]] section will not read this tag. Although the Image in the section [[Animations]] will have this tag. | |||
*Animation of working [[BuildingTypes]] will always use '''AltPalette=yes'''. | |||
=={{bugs}}== | |||
This flag also forces the animation to be always drawn at full brightness, similar to {{f|UseNormalLight|yes|link}}. | |||
== See Also == | |||
*[[ShouldUseCellDrawer]] | |||
Latest revision as of 17:08, 2 July 2025
|
|
|
|
|
|
| Flag: | AltPalette |
| File(s): | art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Animations |
If AltPalette=yes is set on an animation then that animation will use the unit palette instead of the animation palette. However, remappable colours are ignored - they will not be remapped.
Note
- Images in the Particles section will not read this tag. Although the Image in the section Animations will have this tag.
- Animation of working BuildingTypes will always use AltPalette=yes.
Bugs/Side-Effects/Unexpected Limitations
This flag also forces the animation to be always drawn at full brightness, similar to UseNormalLight=yes.





