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| Specifies the [[BuildingType]] that this VehicleType can deploy into (the {{f|UndeploysInto|link}} flag specifies what VehicleType that BuildingType will undeploy into). The specified BuildingType's {{f|Buildup|link}} animation is played as this happens. | | Specifies the [[BuildingType]] that this VehicleType can deploy into. See [[UndeploysInto]] for the opposite effect and detailed information. |
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| {{Bugs}}
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| *If <b><u><font style="color:blue">AMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=NACNST</font></u></b>
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| *If <b><u><font style="color:blue">SMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=YACNST</font></u></b>
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| *If <b><u><font style="color:blue">PCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=GACNST</font></u></b>
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| The game will crash causing the AI to have both <b><u><font style="color:blue">GACNST</font></u></b> and <b><u><font style="color:blue">NACNST</font></u></b>
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| The game will crash causing the AI to have both<b><u><font style="color:blue">NACNST</font></u></b> and <b><u><font style="color:blue">YACNST</font></u></b>
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| The game will crash causing the AI to have both<b><u><font style="color:blue">YACNST</font></u></b> and <b><u><font style="color:blue">GACNST</font></u></b>
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| [[File:DeploysInto glitch.png]] | |
Specifies the BuildingType that this VehicleType can deploy into. See UndeploysInto for the opposite effect and detailed information.