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Craters: Difference between revisions

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better since obsolete everywhere
 
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|values={{values|stringlist}}
|values={{values|stringlist}}
|types={{Categ|CombatDamage}}
|types={{Categ|CombatDamage}}
|tsobsolete=yes
}}
}}
This '''obsolete''' flag lists the [[SmudgeTypes]] to be used as craters, in order of increasing crater size, however this list is merely a remnant from {{ts}}'s development.


This flag lists the [[SmudgeTypes|smudges]] to be used as craters, in order of increasing crater size. However, this list is merely a remnant from {{ts}}'s development, and as such is entirely obsolete. In {{ts}} through {{yr}}, craters are left as a combination of [[crater|animation settings]] and [[damage|weapon damage]] dealt to the [[cell]].
Instead, any smudges with {{f|Crater|yes|link}} are considered for placement by the game, they do not need to be explicitly defined.
 
In Red Alert 2 specifically, any SmudgeTypes with {{f|Crater|yes|link}} are considered for placement by the game, they do not need to be explicitly defined anywhere else.

Latest revision as of 22:11, 20 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Craters
File(s): rules(md).ini
Values: Comma-separated list of strings.
Applicable to: CombatDamage


This obsolete flag lists the SmudgeTypes to be used as craters, in order of increasing crater size, however this list is merely a remnant from Tiberian Sun's development.

Instead, any smudges with Crater=yes are considered for placement by the game, they do not need to be explicitly defined.