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Craters: Difference between revisions

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Craters updated based on research by AlexB and G-E
ATHSE (talk | contribs)
better since obsolete everywhere
 
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{{DeeZireInclusion}}<br />
{{Flag
Lists the images which can be used as craters. Must be from the [SmudgeTypes] list and is in order of increasing crater size. This list is used by the Craters= and ForceBigCraters= tags in the ART file (see the ART.INI Guide).
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|values={{values|stringlist}}
|types={{Categ|CombatDamage}}
}}
This '''obsolete''' flag lists the [[SmudgeTypes]] to be used as craters, in order of increasing crater size, however this list is merely a remnant from {{ts}}'s development.  


The Craters= variable is not used in RA2/YR, it exists solely as a remnant from TS, as such, deleting the line from [CombatDamage] has no effect. In RA2/YR, craters are left as a combination of warhead and damage dealt to the object occupying the cell.
Instead, any smudges with {{f|Crater|yes|link}} are considered for placement by the game, they do not need to be explicitly defined.
 
Crater art follows building foundation rules, in that Height= and Width= (or lack thereof) will affect clipping. Valid crater shapes are 1x1, 1x2, 2x1, 2x2.

Latest revision as of 22:11, 20 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Craters
File(s): rules(md).ini
Values: Comma-separated list of strings.
Applicable to: CombatDamage


This obsolete flag lists the SmudgeTypes to be used as craters, in order of increasing crater size, however this list is merely a remnant from Tiberian Sun's development.

Instead, any smudges with Crater=yes are considered for placement by the game, they do not need to be explicitly defined.