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Chronoshift.IsVehicle: Difference between revisions

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{{Flag
{{del}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|BuildingTypes}}
|ares=yes
|aresflag=yes
}}
Specifies whether this building is actually a deployed vehicle and should be chronoshifted by the <b>Chronosphere</b> super weapon if it affects units and {{f|Chronosphere.ReconsiderBuildings|yes|link}} is set. On the other hand this building will not be considered a building anymore and thus will be ignored by a <b>Chronosphere</b> that doesn’t affect units.

Latest revision as of 06:10, 14 April 2025

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