Jump to content

World-Altering Editor: Difference between revisions

From ModEnc²
ATHSE (talk | contribs)
para fix
fix formatting
 
(5 intermediate revisions by 3 users not shown)
Line 12: Line 12:
<br><br>
<br><br>
To run WAE, you need the following:
To run WAE, you need the following:
<br>
*.NET 8 Desktop Runtimes.
*.NET 8 Desktop Runtimes.
*DirectX 11 compatible GPU, with a recommended 2GB of VRAM.
*DirectX 11 compatible GPU, with a recommended 2GB of VRAM.
*64-bit Operating System.
*64-bit Operating System.
<br><br>
<br>
The editor is licensed under the GNU General Public License, version 3. If you create and publish a derivate, you need to also release your source code for the fork. Please see LICENSE.txt for more details.
The editor is licensed under the GNU General Public License, version 3. If you create and publish a derivate, you need to also release your source code for the fork. Please see LICENSE.txt for more details.


==Links==
==Links==
Official Releases - download latest official release: https://github.com/CnCNet/WorldAlteringEditor/releases
* Main project page and source code: https://github.com/CnCNet/WorldAlteringEditor
* Official Releases - download latest official release: https://github.com/CnCNet/WorldAlteringEditor/releases
* Development Builds - download the build artifacts: https://github.com/CnCNet/WorldAlteringEditor/actions
* Use Manual: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Manual.md
* Contribution Guidelines: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Contributing.md


Development Builds - download the build artifacts: https://github.com/CnCNet/WorldAlteringEditor/actions
[[Category:Tools]]
 
Use Manual: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Manual.md
 
Contribution Guidelines: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Contributing.md

Latest revision as of 20:05, 13 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge

The World-Altering Editor (WAE) is a modern map editor for the second-generation of classic Command & Conquer games, from Tiberian Sun through Yuri's Revenge. Distributions are pre-configured to work with either TS or RA2, with near endless customizability from there.

To make it familiar for existing mappers, the editor is designed to follow the FS/FA2 UI design, but with modernizations and changes to make the editor smoother and more efficient to use. The editor includes practically all tools present in FS/FA2 and a significant number of new ones. Many familiar tools have significant quality-of-life improvements. These improvements make it much more efficient to create maps with WAE than the old FS/FA2 map editors.

WAE is graphically more demanding than FS/FA2, but can also utilize modern hardware much more efficiently, meaning that if you have a decently modern computer, WAE achieves smoother performance with better graphical quality.

To run WAE, you need the following:
  • .NET 8 Desktop Runtimes.
  • DirectX 11 compatible GPU, with a recommended 2GB of VRAM.
  • 64-bit Operating System.

The editor is licensed under the GNU General Public License, version 3. If you create and publish a derivate, you need to also release your source code for the fork. Please see LICENSE.txt for more details.

Links