Jump to content

DetailMinFrameRateNormal: Difference between revisions

From ModEnc²
m 7 revisions imported
ATHSE (talk | contribs)
tt
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values={{values|int}}
|values={{values|int}}
|default=?
|default=15
|special= -1 to -5
|special= -1 to -5
|types={{Categ|AudioVisual}}
|types={{Categ|AudioVisual}}
Line 14: Line 14:
|ares=yes
|ares=yes
}}
}}
If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.<br>
If game falls below this frames-per-second, and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.
Negative values ​​from -1 to -5 will cause [[Animations]] to flicker strangely. (Negative values ​​greater than -5 [[Animations]] Some things will not play)<br>[[File:DetailMinFrameRateNormal=-1.gif]]
 
Negative values ​​from -1 to -5 will cause [[Animations]] to flicker strangely. Negative values ​​greater than -5 will cause some things not to play.
 
==Note==
==Note==
It is recommended to use <b>DetailMinFrameRateNormal=0</b> no matter how slow your game is. But those animations will play smoothly.
It is recommended to use <tt>DetailMinFrameRateNormal=0</tt> so that animations will play more smoothly.
 
==See also==
==See also==
*[[Detail Level System|Detail Level System]]
[[Detail Level System|Detail Level System]]
* {{f|DetailMinFrameRateMovie|link}}
 
* {{f|DetailBufferZoneWidth|link}}
[[DetailLevel]]

Latest revision as of 17:40, 13 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DetailMinFrameRateNormal
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Special Values: -1 to -5
Default: 15
Applicable to: AudioVisual


If game falls below this frames-per-second, and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.

Negative values ​​from -1 to -5 will cause Animations to flicker strangely. Negative values ​​greater than -5 will cause some things not to play.

Note

It is recommended to use DetailMinFrameRateNormal=0 so that animations will play more smoothly.

See also

Detail Level System

DetailLevel