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This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. | This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. | ||
==See Also== | |||
[[Veterancy]] | |||
Latest revision as of 15:53, 13 April 2025
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| Flag: | ElitePrimary |
| File(s): | Rules(md).ini |
| Values: | Strings (Names of Weapons) |
| Default: | none |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.





