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This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state.


This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state.
==See Also==
[[Veterancy]]

Latest revision as of 15:53, 13 April 2025

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Flag: ElitePrimary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.

See Also

Veterancy