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This defines how many of [[InfantryTypes|InfantryType]] specified in [[AmerParaDropInf]] are dropped when a [[SuperWeapons|Superweapon]] with {{f|Type|"AmerParaDrop"|link}} set is invoked.  
This defines how many of [[InfantryTypes|InfantryType]] specified in [[AmerParaDropInf]] are dropped when a [[SuperWeapons|Superweapon]] with {{f|Type|"AmerParaDrop"|link}} set is invoked.  


The arguments for this tag are a list of numerical values, and must have the same as the number of infantry values in the other. Each value in the comma-separated list will [[Spawned|spawn]] a new Paradrop plane, allowing a modder to use multiple such [[AircraftTypes|aircraft]] even if the infantry dropped by each is identical.  
The arguments for this tag are a list of numerical values, and must have the same as the number of infantry types in the other. Each value in the comma-separated list will [[Spawned|spawn]] a new Paradrop plane, allowing a modder to use multiple such [[AircraftTypes|aircraft]] even if the infantry dropped by each is identical.  


==See Also==
==See Also==

Latest revision as of 17:01, 12 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AmerParaDropNum
File(s): rules(md).ini
Values: positive integers
Applicable to: General


This defines how many of InfantryType specified in AmerParaDropInf are dropped when a Superweapon with Type="AmerParaDrop" set is invoked.

The arguments for this tag are a list of numerical values, and must have the same as the number of infantry types in the other. Each value in the comma-separated list will spawn a new Paradrop plane, allowing a modder to use multiple such aircraft even if the infantry dropped by each is identical.

See Also

Parachuted

ParadropRadius