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Created page with "{{Flag |files={{Categ|art(md).ini}} |values=boolean |default=no |types={{Categ|BuildingTypes}} |ts=yes |fs=yes |ra2obsolete=yes }} If set, the buildup animation of this build..." |
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If set, the buildup animation of this building will be cleared from the internal memory (RAM) once the animation has completed. Use this in conjunction with | If set, the [[buildup]] animation of this building will be cleared from the internal memory (RAM) once the animation has completed. Use this in conjunction with {{f|DemandLoadBuildup|link}}, which loads the animation only when it's required during the game. This was especially meaningful in the days when RAM was far more limited and had to be conserved. | ||
== See Also == | == See Also == | ||
Latest revision as of 20:47, 4 April 2025
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| Flag: | FreeBuildup |
| File(s): | art(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | BuildingTypes |
If set, the buildup animation of this building will be cleared from the internal memory (RAM) once the animation has completed. Use this in conjunction with DemandLoadBuildup, which loads the animation only when it's required during the game. This was especially meaningful in the days when RAM was far more limited and had to be conserved.






